GZDoom 2.0.02 Third beta release

News about GZDoom.

Moderator: Graf Zahl

User avatar
Graf Zahl
GZDoom Developer
GZDoom Developer
Posts: 7148
Joined: Wed Jul 20, 2005 9:48
Location: Germany
Contact:

Re: GZDoom 2.0.02 Third beta release

Post by Graf Zahl » Sat Sep 20, 2014 9:59

I can't do anything about it. That polyobject is badly constructed, because there's no space for it to go in so it again overlaps with the outer texture of its sector. Too bad that even such a demo map fails to do it right. :(

Locked

Return to “News”

Who is online

Users browsing this forum: No registered users and 2 guests