http://imgur.com/a/ThqT6
I have gzdoom-x64-g2.2pre-1905-gc0b8627 version and this one doesn't have that, I notice this is the last version where doesn't appear the black screen.
¿This can be fixed?

Moderator: Graf Zahl
Spoiler: GL Info
I believe that the shared gpu in mobile pcs (mainly Intel+AMD since a few years) work together at low level, even if you select the Intel as the main gpu, the AMD still does some thinking for it.ibm5155 wrote:That also happens with intel gpu (at least under my intel hd4000 [I recorded the vídeo using that gpu])
but MAYBE, the intel gpu is being affected by the amd gpu somehow (just a guess)
I tried but, the same errors as before (but I think it's a bit worse).dpJudas wrote:Based on what I see on the video, it does look like the viewport is broken somehow (where you see a partial menu).
If you got the time ibm5155, I'd like you try see what happens if you build and run with the LB viewport fixes I did: https://github.com/dpjudas/zdoom/tree/l ... utions_fix - there is some chance that the fixes there might fix the black screen issue if its due to incorrect glViewport calls.
Hmm, maybe the drivers are not yet fully fixed (since freakin 2014Microsoft link wrote: ...
-->There exist two Black screen:
1. When you open certain applications ATI / AMD, these get black screen with sound. (only Intel 1gen + ATI variants)
...
Spoiler:Dj, can't you just add a resize call when playing in windowed mode and a change resolution call when playing in fullscreen mode? this way you'll fix all these weird stuff :p