GZDoom v1.5.6 Fatal Error

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ead999
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GZDoom v1.5.6 Fatal Error

Post by ead999 » Wed Apr 11, 2012 3:37

Hey guys i might be new to this forum but definitely not new too doom. OK let me get to the point. i am having issues with gzdoom as you can see. :(
ill attach an error report if i can make one. :shock: i need to find out whats wrong soon cause as you can see i wanna play brutal doom on gzdoom so i can get the cool effects. so when i type in vid_ renderer 1 and then restart i get a fatal error. (which i want you to download and take a look at) Well let meh stop talking now and read and help me out as soon as you can. :angel: :angel: :angel: :angel: :angel: :D :D :D :D :D
Attachments
CrashReport2.zip
My gzdoom error
(15.36 KiB) Downloaded 145 times

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Enjay
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Re: GZDoom v1.5.6 Fatal Error

Post by Enjay » Wed Apr 11, 2012 17:10

I took the liberty of moving your post to the GZDoom bugs forum which seems a better place for it. However, please familiarise yourself with the bug posting guidelines in the following thread because it will help you make reports that are easier to resolve:

http://forum.drdteam.org/viewtopic.php?f=24&t=253

Also, I see from your crash report that you are not using one of the newer SVN builds of GZDoom. You might want to try one of them and see if it helps you:

http://svn.drdteam.org/gzdoom/

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Re: GZDoom v1.5.6 Fatal Error

Post by Graf Zahl » Thu Apr 12, 2012 8:14

And even if I found the crash I doubt it would help you. From the startup log it looks like your graphics card does not support OpenGL:
R_OPENGL: OpenGL driver not accelerated! Retrying in compatibility mode
R_OPENGL: OpenGL driver not accelerated! Falling back to software renderer.
R_OPENGL: Reverting to software mode...
What's your hardware specifications?

ead999
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Re: GZDoom v1.5.6 Fatal Error

Post by ead999 » Sat Apr 14, 2012 4:46

btw i am getting the same error on skulltag v98d idk why this is happening because it didn't used to happen in the past. :(

ead999
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Re: GZDoom v1.5.6 Fatal Error

Post by ead999 » Sat Apr 14, 2012 4:47

ill attach the file and ill find out the hardware specifications (if i can figure out what that is)

ead999
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Re: GZDoom v1.5.6 Fatal Error

Post by ead999 » Sat Apr 14, 2012 4:51

here is the crach report for the fatal in skulltag opengl too. wow i guess its just something with opengl on my computer i wonder why all these errors are poping up on my comp. :(
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CrashReport.zip
Skulltag error 2 O:
(20.06 KiB) Downloaded 113 times

ead999
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Re: GZDoom v1.5.6 Fatal Error

Post by ead999 » Sat Apr 14, 2012 4:52

o yea and thx enjay :D

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Re: GZDoom v1.5.6 Fatal Error

Post by Gez » Sat Apr 14, 2012 12:52

ead999 wrote:ill attach the file and ill find out the hardware specifications (if i can figure out what that is)
Get this: http://www.ozone3d.net/gpu_caps_viewer/

Also, the Skulltag crash report is basically useless here since we didn't compile Skulltag.

ead999
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Re: GZDoom v1.5.6 Fatal Error

Post by ead999 » Sat Apr 14, 2012 17:51

i got the same error when i downloaded and installed the 7z file into my gzdoom. i replaced everything that was necessary but i just can't seem to get this opengl to work. im tired of these regular old software render version. its like im just playing zdoom on skulltag and gzdoom. :(

ead999
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Re: GZDoom v1.5.6 Fatal Error

Post by ead999 » Sat Apr 14, 2012 17:53

ok Gez i am downloading the file and ill see if it helps

ead999
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Re: GZDoom v1.5.6 Fatal Error

Post by ead999 » Sat Apr 14, 2012 17:56

please tell me all the info you need to help me fix this problem and ill post it right away

ead999
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Re: GZDoom v1.5.6 Fatal Error

Post by ead999 » Sat Apr 14, 2012 18:01

i think this is what you need. OpenGL 1.1 (GDI Generic with 2 ext.) driver: 8.56.1.16 (4-25-2009) - GL:atioglxx.dll GL Version: 1.1.0 speed: 2392 MHz OS: Windows 7 32-bit build 7601 [Service Pack 1] GL4.x - Tessellation CL GPU - 4D Quaternion Julia set.

I'm sure thats pretty much all you need to no if not just tell me specifically what you need.

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Re: GZDoom v1.5.6 Fatal Error

Post by Graf Zahl » Sat Apr 14, 2012 18:10

What graphics card do you have? And what driver do you use?
All this doesn't make any sense. You should be able to use hardware accelerated OpenGL, I believe, but your driver does not support it.

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Re: GZDoom v1.5.6 Fatal Error

Post by Gez » Sat Apr 14, 2012 20:50

ead999 wrote:driver: 8.56.1.16 (4-25-2009)
See that date? Your driver is very old. Update to the latest Catalyst suite. There haven't been any report of problems since Catalyst 10.12; and they're now at 12.3.

(I'm guessing you need Catalyst because your driver is atioglxx.dll.)

If you still get crashes after you update your drivers, start GPU Caps Viewer again, and click on the "Tools" tab and then on "Full XML export". It'll display a little messagebox. Click on "XML export" again. You'll get to save a file called gpu_caps_viewer_export.xml. Save it, zip it, and attach it to a post here (see the "Upload attachment" stuff below a full editor reply box).

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Graf Zahl
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Re: GZDoom v1.5.6 Fatal Error

Post by Graf Zahl » Sat Apr 14, 2012 21:07

Even 2009 should mean that GL is supported.

Knowing ATI they stopped driver updates for non-GL-compatible cards years before that.

BTW, I still use a driver from 2009, too. Never saw the need to update since then.

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