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[2.2pre-1664] Cannot see player sprite via wall portal

Posted: Wed Jun 15, 2016 2:39
by wtg62
If 2 wall portals are lined up so that a room can be seen recursively forever, the player sprite is cannot be seen through said wall portals unless chasecam is activated.
This doesn't seem to happen in ZDoom.

Try it out here:
https://dl.dropboxusercontent.com/u/556 ... ursion.wad

Re: [2.2pre-1664] Cannot see player sprite via wall portal

Posted: Sat Jun 18, 2016 11:14
by Graf Zahl
fixed