[g2.2pre-1729-g849ee50] Slope height bug in OpenGL renderer

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ZZYZX
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[g2.2pre-1729-g849ee50] Slope height bug in OpenGL renderer

Post by ZZYZX » Sat Jun 18, 2016 20:03

This also seems to happen with earlier versions (at least devbuilds).

I've drawn a hemisphere-like shape and it seems to be drawn okay by software and GZDB, but fails to render properly under OpenGL.

GZDB (aka what's expected):
Image

Software (of the same GZDoom version, with vid_renderer 0):
Image

OpenGL:
Image

Minimal example with this shape: http://www.mediafire.com/download/qp4pw ... e/ART2.wad

Happens in both 32bit and 64bit versions.

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Graf Zahl
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Re: [g2.2pre-1729-g849ee50] Slope height bug in OpenGL renderer

Post by Graf Zahl » Wed Jun 29, 2016 11:19

fixed

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