[2054-g302f59e] vid_maxfps ineffective

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Rachael
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[2054-g302f59e] vid_maxfps ineffective

Post by Rachael » Mon Aug 22, 2016 12:06

ZDoom's framerate limiter no longer works on the latest versions of GZDoom. When you use vid_maxfps to limit your framerate it simply draws as many frames as possible instead.

If it's relevant, I am using a Nvidia 860M on GZDoom's OpenGL core profile.
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Graf Zahl
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Re: [2054-g302f59e] vid_maxfps ineffective

Post by Graf Zahl » Mon Aug 22, 2016 12:21

This was never working in the hardware renderer at all.

Rachael
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Re: [2054-g302f59e] vid_maxfps ineffective

Post by Rachael » Mon Aug 22, 2016 12:33

Weird - I thought that was always working.
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Re: [2054-g302f59e] vid_maxfps ineffective

Post by dpJudas » Mon Aug 22, 2016 19:04

Seems this was easy to grab from the zdoom part of the codebase. Pull request adding the support: https://github.com/coelckers/gzdoom/pull/85 :)

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