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[2054-g302f59e] vid_maxfps ineffective

Posted: Mon Aug 22, 2016 12:06
by Rachael
ZDoom's framerate limiter no longer works on the latest versions of GZDoom. When you use vid_maxfps to limit your framerate it simply draws as many frames as possible instead.

If it's relevant, I am using a Nvidia 860M on GZDoom's OpenGL core profile.

Re: [2054-g302f59e] vid_maxfps ineffective

Posted: Mon Aug 22, 2016 12:21
by Graf Zahl
This was never working in the hardware renderer at all.

Re: [2054-g302f59e] vid_maxfps ineffective

Posted: Mon Aug 22, 2016 12:33
by Rachael
Weird - I thought that was always working.

Re: [2054-g302f59e] vid_maxfps ineffective

Posted: Mon Aug 22, 2016 19:04
by dpJudas
Seems this was easy to grab from the zdoom part of the codebase. Pull request adding the support: https://github.com/coelckers/gzdoom/pull/85 :)