[Fixed] Textured automap causes crash in latest ZDoom sync

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Moderator: Graf Zahl

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Graf Zahl
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Re: [Fixed] Textured automap causes crash in latest ZDoom sync

Post by Graf Zahl »

Crap, I totally forgot that part. I think one of these days I need to go through the entire virtual interface and mark all methods 'override' that override stuff from ZDoom.
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