MAP34: Update & Issues

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MAP34: Update & Issues

Post by Rex Claussen » Tue May 26, 2020 16:28

A. UPDATE:
1. MAP34 is the eleventh map of the "expansion pack", and the second in the "Deimos" episode. It uses Half-Life enemies and textures but DooM weapons. Also, the maps in this episode use GZDooM features very sparingly.
2. This map is based very loosely on Map E2M2 of Deimos: Slight Return. The progression has been radically altered. (And, of course, it has been completely re-textured.)
3. Mapping = 60% complete
4. Gameplay = 0% complete

B. ISSUES:
1. As explained in this thread, there is not yet functionality to see how much DooM weapon ammo is being carried

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