MAP33: Update & Issues

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MAP33: Update & Issues

Post by Rex Claussen » Tue May 26, 2020 16:53

A. UPDATE:
1. MAP33 is the tenth map of the "expansion pack", and the first in the "Deimos" episode. It uses Half-Life enemies and textures but DooM weapons. Also, the maps in this episode use GZDooM features very sparingly.
2. This map is based very closely on Map E2M1 of Deimos: Slight Return. The progression has been somewhat altered. (And, of course, it has been completely re-textured.)
3. Mapping = 100% complete
4. Gameplay = 100% complete
5. Play-Testing = 75% complete

B. ISSUES:
1. As explained in this thread, there is not yet functionality to see how much DooM weapon ammo is being carried

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