Prologue Map

Cold Hard Cash 2: For Firepower And Profit development forum

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Prologue Map

Post by wildweasel » Wed Jan 03, 2007 23:46

This is a progress and feedback thread for the Prologue Map. If you wish to sign in to this map to work on it, please use the sign-in thread.

Rough Ideas for the prologue map:
- The prologue should serve as a "practical tutorial" map. It should play like any other Doom map, with minimal puzzles and character interaction, but it should also teach the player about the new features in CHC2, like the money system, how to take missions, weapons, etc.
- This should be the only map where players can pick up weapons. The weapons that should be pickupable are the 9mm pistol, the stungun, and the blaster.
- The map should end with the player boarding their ship and flying to Unity Station (the hub).


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