So it Posible to make it for gzdoom too?
Light sectors can affect part of sprit
Moderator: Graf Zahl
- RaVeN
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Light sectors can affect part of sprit
Hexen on Playstation. Light sectors can affect part of sprites.

So it Posible to make it for gzdoom too?
So it Posible to make it for gzdoom too?
- Nash
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Re: Light sectors can affect part of sprit
This is a very cool effect, surely something similar can be achieved with shaders?
- Salad Viking
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Re: Light sectors can affect part of sprit
That's very cool! If it's OpenGL, then there must be some way to implement this in GZDoom.
- Graf Zahl
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Re: Light sectors can affect part of sprit
Yes, splitting sprites along sector boundaries. But I can outright tell you that it won't happen.
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Re: Light sectors can affect part of sprit
I've noticed though 3D floors Split brightness in sprites horizontally
- Graf Zahl
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Re: Light sectors can affect part of sprit
They have to because with translucent planes if won't work without splitting. And this is a lot easier to calculate than vertical splits along sector boundaries.