Custom Ceiling / Floor Glow

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Hellser
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Joined: Tue Jul 26, 2011 14:14

Custom Ceiling / Floor Glow

Post by Hellser » Tue Jul 26, 2011 14:25

From what I can tell, the floor (and ceiling) glow is a set height. Would it be possible to specify the height of each glow, or maybe even set up the colors for it? It seems that the color of the glow comes from the most bright pixel and the area around it. It will also help mappers and modders to specify how much glow a flat can do.

Maybe it will be harder to parse, or simply impossible. I also understand that GZDooM isn't jDooM. But it wouldn't hurt to have such a setup for those who wishes to fine tune.

Idealy, it could be something similar to this:

Flatname (R,G,B,Height/Size

If the parameters hasn't been set, GZDooM handles it itself. That way, it won't break anything.

An example;

Code: Select all

Glow
{
   Flats
   {
      LAVA1 (1.0,0.7,0.5,24)
      LAVA2 (1.0,0.7,0.5,24)
      LAVA3 (1.0,0.7,0.5,24)
      LAVA4 (1.0,0.7,0.5,24)
    }
}
Just a suggestion!

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Enjay
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Re: Custom Ceiling / Floor Glow

Post by Enjay » Tue Jul 26, 2011 23:52

Actually, something similar to what you suggest has already been added.

eg

Code: Select all

Texture LAVA1, FF5900, 80, fullbright 

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Hellser
Posts: 7
Joined: Tue Jul 26, 2011 14:14

Re: Custom Ceiling / Floor Glow

Post by Hellser » Wed Jul 27, 2011 7:03

Enjay wrote:Actually, something similar to what you suggest has already been added.

eg

Code: Select all

Texture LAVA1, FF5900, 80, fullbright 
Really? I didn't know. Thanks for the update, Enjay.

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