Moderator: Graf Zahl
3 posts • Page 1 of 1
- There is no dark side in the moon, really...
- Posts: 4579
- Joined: Tue Aug 30, 2005 23:19
- Location: Scotland
I know a few people have spoken about this in the past but I don't *think* it has ever actually been requested. I know that development of new features isn't really happening at the moment either but, on the off-chance that doing this might be easy, (ie if current brightmap code can easily be enabled for model skins somehow) I would find it really useful if it was possible to use brightmaps for model skins.
- Posts: 28
- Joined: Sat Feb 26, 2011 6:23
- Location: In The Ninth Dimension
yea, perhaps some definition like this:
Spoiler:imagetex tells the engine must search for a image lump directly instead of search in defined textures lump, something of the kind maybe
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