Mainly to counteract this sort of problem.
This feature would provide a MapInfo key to make the lower GL sky from the lowest segment of the sky, rather than using the image twice (as Gez explains later in that topic). I'm not sure if this would simple at all.
[Renderer/MapInfo] Sinlge-image skies
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[Renderer/MapInfo] Sinlge-image skies
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Spoiler: System Specs