Zandronum IWAD picker

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Rachael
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Zandronum IWAD picker

Post by Rachael » Wed Dec 21, 2016 8:51

https://github.com/coelckers/gzdoom/pull/126

As discussed here: viewtopic.php?f=203&t=7374

As stated in the pull request, this does the following:

- User experience change (Windows only)
- Implements the Hardware/Software radio boxes
- Adds a fullscreen checkbox
- Adds a "no autoload" checkbox

This is the GZDoom version. If needed, I can strip this down a bit for a ZDoom-specific version, but it should not be needed. The ZDoom code has been retained to prevent merge conflicts in the future, and has been put in a comment-block.
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Re: Zandronum IWAD picker

Post by Graf Zahl » Thu Dec 22, 2016 11:55

Added - but I'm thinking about making some options per-game. For example, I normally autoload lights.pk3 only with Heretic, but not with Doom.

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Re: Zandronum IWAD picker

Post by Rachael » Thu Dec 22, 2016 12:18

That will have to be affected directly on the dialog. The reason why I made them global was because of the extra coding that would be required to call up the options for lights.pk3 and brightmaps.pk3 every time you switch your selection for IWAD to a different game. Might not be as much trouble for you, though, having dealt directly with the resource management code directly, yourself, you would be able to correctly identify the game every time it is switched and have it affect the dialog correctly, and probably a lot easier than I could. :)
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