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Dark Caliber

Posted: Sun Dec 28, 2008 15:19
by Alter
http://www.doomworld.com/idgames/?id=15532

You ask, what the heck is it? it's a new wad created by me. It was originally a large wad by me and ellmo but he quit because of his new ambitious plans which he probably won't fulfill knowing him since i started out with mapping and there was R-one in the works ; p

So yeah all that remained from that collaboration project are 3 fun/large maps, you'll enjoy them, i guarantee that, here are some screens dudes

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they are a bit outdated but whatever

Posted: Sun Dec 28, 2008 18:35
by wildweasel
Is this designed specifically for Eternity, or just Boom-compatible?

Posted: Sun Dec 28, 2008 20:23
by Alter
wildweasel wrote:Is this designed specifically for Eternity, or just Boom-compatible?
you forgot to read the readme file don't you lazy weasel? It's compatible with any doom port that removes limits, in short, any port

Posted: Sun Dec 28, 2008 21:57
by wildweasel
Apologies, I didn't notice that it was even up for download. =P

Posted: Sat Jan 03, 2009 17:33
by Alter
So wildweasel or anyone bothered to play it? I guess it takes long for an opinion from experts

Re: Dark Caliber

Posted: Thu Apr 16, 2009 21:34
by Gendo
tested with newest GZD svn.

HERE BE SPOILERS
Spoiler:
END OF SPOILING.

All in all, i'd give it a 6/10 rating, often superb level design versus annoying and not very well balanced gameplay (although some battles are excellent).

i don't consider myself an expert, but i thought you'd like to hear someone's opinion on this eventually.

Re: Dark Caliber

Posted: Fri Apr 17, 2009 15:37
by Rex Claussen
Gendo wrote:All in all, i'd give it a 6/10 rating, often superb level design versus annoying and not very well balanced gameplay (although some battles are excellent).

i don't consider myself an expert, but i thought you'd like to hear someone's opinion on this eventually.
Excellent summation. More "reviewers" should do what you have done in your Spoilers section - highlight both the pros and cons, while keeping the comments succinct, avoiding disparaging remarks of a personal nature, and being constructive.

Re: Dark Caliber

Posted: Fri Apr 17, 2009 19:22
by Gendo
thanks. besides, this section needs new projects. i can't believe nothing is released for GZDoom anymore.

Re: Dark Caliber

Posted: Fri Apr 17, 2009 19:24
by Remmirath
It's just that the great part of the community is reunited on ZDoom. This seems to be quite dead
Spoiler: