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r1941 | m-x-d | 2014-05-03 09:44:59 -0500 (Sat, 03 May 2014) | 6 lines
Renamed Jitter mode to Randomize mode.
Randomize mode: randomized pitch, roll and scale can now be applied to things.
Randomize mode: removed "Relative" option, because results with this option enabled were almost the same as without it.
Classic modes, model rendering: selected models are now rendered using highlight color, so they no longer blend with thing rectangle/circle.
Model rendering, UDMF: scale was applied incorrectly to models with pitch or roll.
Updated documentation.
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r1943 | m-x-d | 2014-05-05 04:59:20 -0500 (Mon, 05 May 2014) | 1 line
Last used map folder path is now stored in program configuration. It is used in "Open Map" dialog.
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r1942 | m-x-d | 2014-05-05 03:36:15 -0500 (Mon, 05 May 2014) | 1 line
Visual mode: 118:Plane_Copy effect implementation was broken in many places.
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r1944 | m-x-d | 2014-05-05 09:24:57 -0500 (Mon, 05 May 2014) | 2 lines
UDMF: added "transparent" linedef flag.
UDMF: sector, linedef and thing render styles are now defined in Game Configuration.
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r1946 | m-x-d | 2014-05-06 06:03:52 -0500 (Tue, 06 May 2014) | 2 lines
Things mode: added Filter Selection form (Things -> Filter Selection), which allows to quickly filter selected things by type.
Tag Statistics form, Thing Statistics form: fixed a crash when clicking on table's header cells.
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r1945 | m-x-d | 2014-05-06 03:21:10 -0500 (Tue, 06 May 2014) | 2 lines
More fixes of 118:Plane_Copy effect implementation...
One of Thing Statistics form's columns was editable for no good reason.
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r1949 | m-x-d | 2014-05-08 07:34:24 -0500 (Thu, 08 May 2014) | 1 line
Removed Statistics plugin. Statistics are now shown in info panel when nothing is highlighted.
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r1948 | m-x-d | 2014-05-08 07:33:10 -0500 (Thu, 08 May 2014) | 2 lines
Rearranged controls a bit. "OK/Accept" button is now always the rightmost button on the most of controls.
Also made some controls a bit smaller.
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r1947 | m-x-d | 2014-05-08 04:24:32 -0500 (Thu, 08 May 2014) | 2 lines
Sectors, Linedefs, Things, Vertices modes: added "Select Similar" action (available in <Mode name> -> "Select Similar..." menu), which lets you select map elements similar to currently selected ones, based on a set of settings.
Some cosmetic fixes in "Filter Selected Things" and "Paste Properties Options" panels.
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r1950 | m-x-d | 2014-05-12 02:33:36 -0500 (Mon, 12 May 2014) | 1 line
Tag Explorer was not showing map elements with negative tag.
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r1952 | m-x-d | 2014-05-13 09:41:51 -0500 (Tue, 13 May 2014) | 4 lines
Script Editor: added Visual Studio-like snippet expanding (type the name of a snippet, then press the Tab key to expand it).
Script Editor: added snippets to auto-complete list (currently they aren't inserted properly though...).
Script Editor: auto-indentation now works a bit smarter.
ScintillaControl.GetLine() was retrieving incorrect line.
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r1951 | m-x-d | 2014-05-13 04:43:58 -0500 (Tue, 13 May 2014) | 2 lines
Script Editor: added a simple snippets system.
Updated documentation.
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r1953 | m-x-d | 2014-05-14 10:17:14 -0500 (Wed, 14 May 2014) | 3 lines
Script Editor: function arguments helper pop-up was obscuring the text cursor in some cases.
Reverted some changes from previous commit.
Updated documentation.
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r1955 | m-x-d | 2014-05-15 08:16:30 -0500 (Thu, 15 May 2014) | 2 lines
Map compilers are no longer copied to a temporary folder when compiling map lumps.
Script editor: incorrect line numbers were displayed in Errors list.
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r1954 | m-x-d | 2014-05-15 03:32:08 -0500 (Thu, 15 May 2014) | 5 lines
Added "Allman-style bracing in snippets" setting (located in Preferences -> Appearance -> Script Editor).
Snippets: changed token syntax from $XX to [XX]
[LB] (Line Break) marker can now be used in snippets.
Game Configurations: added "enabledbydefault" parameter. When set to true, a game configuration will be available by default (e.g. when an user starts the editor for the first time).
GZDB will no longer throw an exception when trying to update default value in a TypeHandler, which doesn't implement default value handling.
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r1959 | m-x-d | 2014-05-19 08:33:38 -0500 (Mon, 19 May 2014) | 5 lines
UDMF map format: increased maximum supported texture name length to 2048.
Preferences: added "Capitalize texture names" option (located in Preferences -> Appearance -> Additional options). When disabled, the casing of displayed texture names will match filenames for textures loaded form TEXTURES or pk3/pk7/folder resources.
Textures Browser: added support for displaying long texture names.
Errors list is now cleared when reloading resources.
Visual mode: added basic support for sector slopes (no UI for that feature yet).
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r1958 | m-x-d | 2014-05-19 03:38:53 -0500 (Mon, 19 May 2014) | 2 lines
Aaaaand I did it totally wrong in 1957. Here's what should've been done:
Changed "Raise Floor by 8 mp" and "Lower Floor by 8 mp" default shortcuts to "Ctrl-Alt-ScrollUp/ScrollDown", because they used the same keys as "Increase Brightness" and "Decrease Brightness" actions.
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r1957 | m-x-d | 2014-05-19 03:33:25 -0500 (Mon, 19 May 2014) | 1 line
Changed "Raise Ceiling by 8 mp" and "Lower Ceiling by 8 mp" default shortcuts to "Ctrl-Alt-ScrollUp/ScrollDown", because they used the same keys as "Increase Brightness" and "Decrease Brightness" actions.
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r1956 | m-x-d | 2014-05-19 03:22:46 -0500 (Mon, 19 May 2014) | 1 line
Map options form: user can no longer enter a map name longer than 8 characters.
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r1961 | m-x-d | 2014-05-20 04:09:28 -0500 (Tue, 20 May 2014) | 2 lines
A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer.
Also made a bunch of methods static.
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r1960 | m-x-d | 2014-05-20 02:45:19 -0500 (Tue, 20 May 2014) | 1 line
UDMF sector slopes: looks like 4-th parameter is used in GZDoom after all :)
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r1962 | m-x-d | 2014-05-21 04:22:37 -0500 (Wed, 21 May 2014) | 1 line
Visual mode: middle sidedef geometry of single-sided linedefs was rendered differently than in (G)ZDoom in some cases.
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r1963 | m-x-d | 2014-05-27 04:22:44 -0500 (Tue, 27 May 2014) | 1 line
Map Analysis mode: "Check overlapping vertices" was setting incorrect total progress value, which could cause a crash in some cases.
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r1965 | m-x-d | 2014-06-30 08:42:45 -0500 (Mon, 30 Jun 2014) | 2 lines
"File -> Save Map Into" command: a map with previously used map name was deleted from the target wad if the command was used after changing current map name.
"File -> Save Map Into" command: added a confirmation dialog when a map with the same name already exists in the target wad.
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r1964 | m-x-d | 2014-06-30 03:17:43 -0500 (Mon, 30 Jun 2014) | 1 line
Map Analysis mode: "Check unknown textures" didn't check middle textures on double-sided linedefs.
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