No x64 devbuilds of GZDoom
Moderator: Dev Builds Team
- Player701
- Posts: 14
- Joined: Thu Sep 09, 2010 10:38
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No x64 devbuilds of GZDoom
There haven't been any x64 development builds of GZDoom on devbuilds.drdteam.org since November 30th. I'm not sure if anyone is aware of this fact; it doesn't look like there are any threads mentioning it here, nor on ZDoom forums. So I thought I'd make a post about it, just in case. Also just saying that I can build x64 just fine in Visual Studio 2017, both debug and release.
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- Developer
- Posts: 491
- Joined: Sun Jan 24, 2010 22:21
Re: No x64 devbuilds of GZDoom
This is because the build machine can't be upgraded to 2017 at the moment since the build VM is running Windows 2012 (not 2012R2 which is not a free upgrade). Still working on figuring out my Windows licensing options.
Edit: Actually looks like it's a different error from what I remember seeing. Looks like just needed to reconfigure.
Edit 2: Of course that won't fix the latest code just being broken.
Edit: Actually looks like it's a different error from what I remember seeing. Looks like just needed to reconfigure.
Edit 2: Of course that won't fix the latest code just being broken.