Who here misses miniguns in mods?
Moderator: wildweasel
- Chronoteeth
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Who here misses miniguns in mods?
Well, since there's no doomarmory offtopic area, this will be the OT area for me. Who here misses the beloved pitter patter of those spinning blades, and those falling casings? Sure there were it's downs, but there were it's ups as well. I just miss those casings fall and those demons dying left and right. Oh the good old days.
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- Paul
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http://world.guns.ru/machine/minigun-e.htm
Read the bottom.
Read the bottom.
- Sir_Alien
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I tire of that argument, and it shouldn'tstop us having miniguns. If Arnie can lift a mingun, that's good enough for me.Paul wrote:http://world.guns.ru/machine/minigun-e.htm
Read the bottom.
- Enjay
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Absolutely - since when did a game where the protagonist can run at 90mph need to have a realistic weapon? And Doom is set in the future - who knows what they'll invent in the future. Man portable miniguns? Ooooh Yesss!
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- Sir_Alien
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Seconded. It seems to me like somewhere along the line someone said "nope, no more miniguns thanks," and everyone just fell into line...Enjay wrote:Are miniguns really being over used? I don't see that many of them in mods. Certainly not compared to the number of Assault Rifles, regular machine guns, shotguns and rifles.
Miniguns FTW.
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As far as I can tell, this whole "No More Miniguns!" thing started with Daniel using those hideous chain guns over and over again. Random, but I'm actually considering creating a Daniel-esque jokewad where the only weapons are those chainguns, and like, the ultimate weapon is like eight chaingun on a screen at once.
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