Armory Resource WAD

Here you can chat about the Doom Armory itself, weapon mods, and whatever else that might be related somehow. [Home]

Moderator: wildweasel

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DoomRater
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Post by DoomRater »

Send me a PM. I should be able to walk you through- but make sure you post the error and the DECORATE or I won't be of much use. Some things to try- check the spelling of that line and the line before. But without the code that's as much as I can do right now.
twinkieman
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Post by twinkieman »

ok ill actually write down the error this time
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Jimmy
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Post by Jimmy »

DoomRater wrote:I like how it's not perfectly accurate. While even at a distance it's still pretty accurate, the idea that the aim could be off for any number of reasons (randomly, or because you're not standing in the same spot all the time) gives a feel of balance to the weapon.
It's funny you should say that, because the fireballs actually have quite a large homing threshold if you aim right. :twisted:
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DoomRater
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Post by DoomRater »

Wow, this is exactly what I should get for not double checking code.
twinkieman
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help!

Post by twinkieman »

hey can some one help my weapon aint using its custom sprites
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wildweasel
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Post by wildweasel »

First: DO NOT CROSS-POST. The thread in Modding Help & Resources is enough.

Second: BE PATIENT. Wait for people to help you first!
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KeksDose
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Post by KeksDose »

It's ok Weasel, I replied to his post. But TwinkieMan, please read the rules and try to follow instructions other members give you, it's a bit annoying to have 100000000 copies of just one post. =D
twinkieman
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my barrels

Post by twinkieman »

Im going to post my barrel launcher as soon as i have a suitable sprite for it!

i ended up using freedoom sprites!

this is my first ever decorate wad, but it should be bugfree
happy barreling! :D

http://www.box.net/shared/81lfafq3en

if anything, it should be weapon class 5

6-7 to kill a cyber with alt fire. double that for normal fire
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Jimmy
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Post by Jimmy »

Isn't using FreeDoom sprites...umm..."dodgy"?

And your link doesn't work.
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wildweasel
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Post by wildweasel »

FreeDoom is free, open source, which means that using the graphics from it is no big deal whatsoever.
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KeksDose
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Post by KeksDose »

jimmy91 wrote:And your link doesn't work.
Then I have damn good luck, because I've got the weapon, so if no one minds, I could re-post the weapon. :wink:
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TheDarkArchon
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Post by TheDarkArchon »

More importantly, it 404's for me as well.
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KeksDose
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Post by KeksDose »

Okay, enough.

[Edit] Okay, no problem, then I can remove this...
Last edited by KeksDose on Sun Jun 10, 2007 11:39, edited 1 time in total.
twinkieman
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Post by twinkieman »

thanks Kekdose

ps I can get yall the new version now. that might be while u got a error i changed the file recently, here's the new link:
http://www.box.net/shared/4zon7bf7sp
srry bout that
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TheDarkArchon
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Post by TheDarkArchon »

Needs improvement and a lot of at that: The sprites are maligned, never mind that there is no muzzle flash, the projectiles are terrible, it fires way too fast for such a weapon and uses stock sound yet has a SNDINFO lump anyway.
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