List of Over-Used Resources

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Paul
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Post by Paul »

Basically whatever was in Daniel's fucking Armas mods is has automatically been overused with the release of the wads, come to think of it.
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Chronoteeth
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Post by Chronoteeth »

There's awlays room for recolors/edits of that chaingun, you don't fret. :P
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Deathsong12
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Post by Deathsong12 »

Staying away from Doom 2.5 and anything by Daniel seems to be a good idea. Anything else?
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Zero Prophet
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Post by Zero Prophet »

Why hasn't anyone mentioned the standard Doom(2) weapon graphics yet? ;)


Humor -2
Pointlessness +3
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NeoWorm
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Post by NeoWorm »

Some Heretic weapons (Helstaff) and Hexen weapons (Wraithverge)
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Zero Prophet
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Post by Zero Prophet »

Replace 'some' with 'all', and that statement will be accurate. Edits don't fall under that rule, however.

Another one I'm sick of seeing are Cory's dual pistols from Don's Challenge. I see way too many variants of this one, it seems. All that, and I've only seen its auto pistol used exactly once (trauma_x.wad). That weapon is severely underused. ;)
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Doomed Soul
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Post by Doomed Soul »

That 3-D lookin' chaingun thats kinda yellow and is held at a \ kinda angle. (I realize that pretty much ALL new guns are from that angle now, but, yeah. That one.
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wildweasel
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Post by wildweasel »

If you mean the one used in Armas18 among others, that's listed already.
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ellmo
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Post by ellmo »

Star Trek Doom weapons, and Star Wars doom weapons. Well, maybe the're not being used in dozens of weapon mods, but people tend to use them without any modifiactions in Star Trek / Star Wars mods, not to mention the fact they all come with absolutely outrageous sounds...
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Zero Prophet
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Post by Zero Prophet »

Ooh, right. I had forgotten about Dark Forces weapons.

And another one that somehow slipped our fingers -- Counterstrike rips! We've all seen these sons of bitches for far too long... ;)
MasterOFDeath
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Post by MasterOFDeath »

The CS1.6 rips were overdone with counter-doom, which basically ruined them for me.

I've been thinking about ripping weapons from CS: Source though, they would look much better and be something new. Should I go for it?
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Zeg-Vok
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Post by Zeg-Vok »

How would that be new though? Same Guns, just cleaner
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wildweasel
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Post by wildweasel »

As long as they look nicer in Doom. And by "nicer" I mean fewer jagged edges, proper angling and decent size on screen (not like the Micro Glock in bf-cdoom).
MasterOFDeath
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Post by MasterOFDeath »

I thought about ripping some Quake 4 weapons too, although I have to reinstall Q4 so it may be a bit if I were to get to that. Thats for another thread though.
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DuduKrazy
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Post by DuduKrazy »

yesterday i managed to rip the mag 60 from Turok: Rage Wars. so far, i ripped two frames. onde is from the game and the other i just modified it.
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