Just figured it out!
Apparently, the rest of the sound files were stored in files called Fast Files (.ff), which are very well compressed and encrypted and not accessible by any archive programs according to the critics. So, you'll need a Hex Editor to do this. Here's what you do.
1. Download the two following programs.
- HxD Hex Editor (preferably)
2. Using your Hex Editor, open up common.ff, which is located in the zones folder in the COD4 directory and delete the first 12 bytes and save the file as common.zlib. Close your Hex Editor before proceeding.
3. Open up SimpleZip, go to the External progs menu, and click on ZLib (pack/unpack). Under (de)compress, select Decompress and click the "..." button to browse for the common.zlib file and select it. Then, click Start to begin decompression.
4. Now, suppose you want a clip in sound of the AK-47. To do so, open up Hex Editor again, open up the decompressed "common" file, and search for a filename called foley/wpfoly_ak47_reload_clipin_v4.wav.
5. Once found, start AFTER the filename and select the whole block until you get BEFORE the following code:
Code: Select all
Usually, it should be a set of weird coded Y's and then the last 4 bytes should be periods. That's where you want to stop at, but don't select over them.
Then, copy what you have and paste it in a new hex file. Then, save the new hex file as "akclipin" or however you like it.
6. Using an audio editor (Audacity preferably), import the "akclipin" file as RAW data, and you should be able to get the actual clip in sound of the AK47. And finally as usual, just export it as wav and you're done.
If you run into any problems, let me know via this topic or my email (email@example.com
) and I'll get back to you as soon as I can.