OFFICIAL RESOURCE REQUEST THREAD

Do you have a question about making weapon mods, or do you just need some tutorials and resources? Ask about all of that here.

Moderator: wildweasel

User avatar
DoomRater
I wanna get stuck in with da code
Posts: 397
Joined: Tue Jul 19, 2005 4:14
Location: Programmer's Room, talking to Will Harvey
Contact:

Post by DoomRater » Sat Jan 19, 2008 6:42

Need a Doom hand showing the back of fingers. Preferably a clenched hand with palm facing the player.

User avatar
JacKThERiPPeR
Wake up... Mr. Freeman...
Posts: 17
Joined: Fri Jul 21, 2006 13:52

Post by JacKThERiPPeR » Thu Jan 24, 2008 15:43

Could anyone please point me to a source for zombie sounds? Or at least a reupload of the Resident Evil 4 sounds.

User avatar
DoomRater
I wanna get stuck in with da code
Posts: 397
Joined: Tue Jul 19, 2005 4:14
Location: Programmer's Room, talking to Will Harvey
Contact:

Post by DoomRater » Mon Feb 11, 2008 4:08

I'm looking for a shotgun graphic that has two barrels but allows a person to slide the shell for the barrels in without breaking the shotgun apart, but at the same time doesn't have a magazine.

User avatar
DuduKrazy
Nyuuu...
Posts: 402
Joined: Sun Dec 25, 2005 18:59

Post by DuduKrazy » Mon Feb 11, 2008 14:05

if you mean a pump-action double barreled shotgun, there's the shotgun from Turok 2.

User avatar
DoomRater
I wanna get stuck in with da code
Posts: 397
Joined: Tue Jul 19, 2005 4:14
Location: Programmer's Room, talking to Will Harvey
Contact:

Post by DoomRater » Mon Feb 11, 2008 18:59

Does Turok feed shells into that shotgun? I don't recall off hand. I only remember him pumping the shotgun (which wouldn't be what I need anyway)

User avatar
wildweasel
Member, DRD Team
DRD Team Admin (Inactive)
Posts: 2132
Joined: Wed Jun 29, 2005 22:00
Location: the Admincave!
Contact:

Post by wildweasel » Mon Feb 11, 2008 19:20

By "slide the shell" do you mean pulling the barrels forward, like the M203 grenade launcher?

User avatar
DoomRater
I wanna get stuck in with da code
Posts: 397
Joined: Tue Jul 19, 2005 4:14
Location: Programmer's Room, talking to Will Harvey
Contact:

Post by DoomRater » Mon Feb 11, 2008 20:54

I mean as how one would insert shells into a magazine, only this double barrel shotgun would NOT have such a magazine.

User avatar
BlazingPhoenix
Posts: 488
Joined: Sun Aug 28, 2005 5:11
Contact:

Post by BlazingPhoenix » Sun Aug 03, 2008 19:08

Does anybody have any Spas-12 sprites with the DoomGuy hands?

User avatar
wildweasel
Member, DRD Team
DRD Team Admin (Inactive)
Posts: 2132
Joined: Wed Jun 29, 2005 22:00
Location: the Admincave!
Contact:

Post by wildweasel » Sun Aug 03, 2008 19:23

BlazingPhoenix wrote:Does anybody have any Spas-12 sprites with the DoomGuy hands?
If you check the idgames archive for "The Arms of Oblivion" (can't remember the file name), there's a Half-Life SPAS-12 with the Doomguy hands on it.

User avatar
Chronoteeth
I HOPE SHE MADE LOTSA SPAGHETTI!
Posts: 824
Joined: Wed Jul 06, 2005 10:01

Post by Chronoteeth » Tue Aug 05, 2008 3:19

And if you want even more animated frames, TDA's spaz minimod on his forum has the same shotgun with some reloading sprites.

User avatar
The_Funktasm
Now with extra MOLECULES!
Posts: 23
Joined: Wed Jul 23, 2008 22:27
Location: California

Post by The_Funktasm » Fri Aug 08, 2008 20:59

Hmm, I have a simple request. Does anyone know of any simple and only moderately used pistol sprites I could use in a mod? Preferably (1970's - 2000)modern or semi-futuristic, and also of a smaller caliber.

I was considering the PP7 from Goldeneye doom, or making a model rip from CS:S of a converted S.T.A.L.K.E.R. weapon (the Fort 12, if you were curious).

DoomGuy II
Posts: 5
Joined: Mon Oct 27, 2008 15:36

Post by DoomGuy II » Sat Dec 13, 2008 15:51

I have a couple of weapon requests.

- An enhanced version of the Classic Doom Shotgun (A Remington 870 type that uses buckshot clips and some reload frames as well)
- An M2 Browning Machine Gun (mounted and unmounted) (also if you could, can you make the reload frames? At least an animation when you open up the feed tray and maybe some ammunition belt frames as well.)

If it's gonna take a while, that's fine. I can wait. A couple of more requests will come later.

User avatar
lizardcommando
GIGA CRUSH!
Posts: 375
Joined: Fri Jul 08, 2005 6:12
Location: Somewhere in California

Post by lizardcommando » Wed Jan 07, 2009 1:08

Has anyone ripped the sounds from Metal Gear Solid 4? I'd like to get some of the gun sounds and the enemy sounds.

User avatar
wildweasel
Member, DRD Team
DRD Team Admin (Inactive)
Posts: 2132
Joined: Wed Jun 29, 2005 22:00
Location: the Admincave!
Contact:

Post by wildweasel » Wed Jan 07, 2009 4:03

Might end up being harder than usual - from what I've heard, PS3 discs are encrypted in strange ways, not to mention Blu-Ray drives are a little on the spendy side...

DoomGuy II
Posts: 5
Joined: Mon Oct 27, 2008 15:36

Re: OFFICIAL RESOURCE REQUEST THREAD

Post by DoomGuy II » Tue Mar 16, 2010 5:26

I have another weapon request. How about an AA-12 Automatic Shotgun.

Locked

Return to “Weapon Modding Help & Resources”

Who is online

Users browsing this forum: No registered users and 1 guest