Chronoteeth's mods of great wonder

In this forum, you can start an ongoing development diary detailing the progress on your latest mods in progress.

Moderator: wildweasel

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hitmanx
Posts: 215
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Post by hitmanx »

yes. I didn't code much lol
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TheDarkArchon
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Post by TheDarkArchon »

I did the railgun type weapon, complete with the sparks effect.
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hitmanx
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Post by hitmanx »

v nice btw
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TheDarkArchon
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Post by TheDarkArchon »

Oh, yeah, I also the edited the sprites for the tranquilizer gun.
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hitmanx
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Post by hitmanx »

Is there anyway to have like duke talk in edge? as in when you kill somone you can say something,

Or putting a playsound tag on an enemy and having the sound come from you somehow?
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Snarboo
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Post by Snarboo »

It's possible. There are a few different ways that I can think of. One way is to have jump states in a weapons code so that when you fire, it will randomly jump to a frame where you talk. I think that's how Cory Whittle did it in Don's Challenge. Another way is to put an RTS tag in the monsters death states that causes the player character to enter a taunt state.
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hitmanx
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Post by hitmanx »

yeah i know about what CW did, i've been editing that today, hehe i put CJ's voice in from San Andreas, now Don is ghetto it's so funny to blast an imp and hear him go yeaya fool!

but i don't know what RTS tags are..?
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Snarboo
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Post by Snarboo »

RTS (Radius Trigger Script) is the scripting engine EDGE uses. Lobo's RTS Online has info and some tips on how to use it, and even a script generator! I would go into more detail, but I'm rather lazy.
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hitmanx
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Post by hitmanx »

lol i hear that. I didn't even bother googling it. Thanks
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hitmanx
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Post by hitmanx »

well i went there, but couldent make sense of it. I couldn't find what you meant.

Oh well i dont REALLY need it. It would just be a cool thing.

I have a little mini project in the works, it's like a little converstion for Dons Challange except it will be called CJ's Challenge.

And feture weapons from san andreas, Not directly from it but same guns.

All using Dons challenge as a base.

Erm sorry chrono for putting this in YOUR mod journel..

I'll go sit in the corner now.
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Visplane_Overflow
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Post by Visplane_Overflow »

Hitmanx... Are you kidding?

ChronoTeeth, good luck with your newest mod, it could be fairly cool.
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hitmanx
Posts: 215
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Post by hitmanx »

lol no, thats a little mini mod i'm actually doing.

I probabally won't end up doing much, but i've allready done the sounds :D

I'm clearly a very bored man :lol:
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Chronoteeth
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Post by Chronoteeth »

Please stop talking of your mod in my journal, also get on yim for further help please.
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hitmanx
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Post by hitmanx »

my bad
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Marty Kirra
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Post by Marty Kirra »

Quick question, why exactly was my edited revolver sequence used without my permission? That was for my AH:DoT mod.

EDIT: Ehhhh, my bad. It looks really similar, but that isn't it! :P Well, the mod is pretty good so far! :D
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