True Action

In this forum, you can start an ongoing development diary detailing the progress on your latest mods in progress.

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Chronoteeth
I HOPE SHE MADE LOTSA SPAGHETTI!
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Post by Chronoteeth » Wed Sep 14, 2005 17:04

Post: That little jerk movement after the shotgun shot? Ir doesn't work well.

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TheDarkArchon
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Post by TheDarkArchon » Wed Sep 14, 2005 17:15

Plus there are small gaps in SHTYC0 and SHTYD0 between the sprite and the HUD.

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Chronoteeth
I HOPE SHE MADE LOTSA SPAGHETTI!
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Post by Chronoteeth » Wed Sep 14, 2005 17:37

Lower the shotgun sprites by 1 unit, and it shoud do.

Also on the micro uzis, there is a frame that has white spots near the hand.

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Post
My name is Smith.Agent Smith...
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Post by Post » Wed Sep 14, 2005 18:36

Chronoteeth wrote: Also on the micro uzis, there is a frame that has white spots near the hand.
OOps , my bad...
Gotta fix it...

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TheDarkArchon
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Post by TheDarkArchon » Wed Sep 14, 2005 19:02

Also, the hand has a black area over it, presumabally a leftover from the base sprite.

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Post
My name is Smith.Agent Smith...
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Post by Post » Sat Sep 17, 2005 8:06

Damn , programming Consumed my soul..
I don't have enough time terribly...

For now i've only changed Offsets for Shotgun and removed Jerkness from Fire state.

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Post
My name is Smith.Agent Smith...
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Post by Post » Sat Sep 17, 2005 19:12

Oh oh oh...Damned programming...
Well , i gotta stop crying , cause i choose this hard path by myself...

Fixed some shit with Uzi sprites...Removed white pixels form firing frame and black spots (they were a parts of stock) from reloading frames..

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Chronoteeth
I HOPE SHE MADE LOTSA SPAGHETTI!
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Post by Chronoteeth » Sun Sep 18, 2005 9:41

Heh, post, look at my title. :P

Also, the uzis need to be faster, they arn't fast enough to be classified as micro uzis, and the chaingun needs to be shifted left a bit more. Also the Revolver could have a longer reloading, and the 4th frame could go left more. The quad shotgun's pick up sprite has a pure black stock and grip, no good, and your casing code is wonky (maybe xaser or xeno can donate their casing code for your mod? :D). Also you still need to lower the shotgun by 1 unit. :/

Also, in my eyes, the mod could be better with more realistic weaponry, like less plasma/explosives, and more bullet/shells, just a thought. I think this because it feels very much like one. :P

Also, do you have... mIRC? Doom armory has an mIRC channel, tentavly titled, well, #doomarmory :P

Also, a better pick up for the micro uzis:

Image

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Post
My name is Smith.Agent Smith...
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Post by Post » Mon Sep 19, 2005 14:32

Hm...Lesser of kinda energy weapons?
I've thought bout , and even tried to realise it , but my Russian collegues said that's bad idea...

PS
When i get rid with my coding Buisness , i'll download MIRC and check that out...
And thenks for pickups for uzis...

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Chronoteeth
I HOPE SHE MADE LOTSA SPAGHETTI!
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Post by Chronoteeth » Mon Sep 19, 2005 14:38

Well post, your russian collegues don't know jack shit about weapon modding for doom. Trust us, we know what we are doing.

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Post
My name is Smith.Agent Smith...
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Post by Post » Mon Sep 19, 2005 15:01

*)

Damn, thats true!
That's not a coincedence that you're named DOOMARMORY...

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Chronoteeth
I HOPE SHE MADE LOTSA SPAGHETTI!
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Post by Chronoteeth » Mon Sep 19, 2005 15:26

All i'm saying is, just save the plasmas and tri barrel rocket launchers and miniguns and big rocket plasma thingies for a more fantasy related mod, and in the end, everyone will eventually be happy. :)

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Post
My name is Smith.Agent Smith...
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Post by Post » Mon Sep 19, 2005 16:35

He he , i see..

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Post
My name is Smith.Agent Smith...
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Post by Post » Wed Sep 21, 2005 14:27

I made some interesting MP5K sprites

http://www.flowers-teens.com/mp5k.zip

Would they be nice instead of MicroUzis?

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Soultaker
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Post by Soultaker » Wed Sep 21, 2005 17:53

Holy sweetness. I could not resist looking. They may come in handy for a little project I am doing. They don't really look like a MP5 but meh they look sexy nonetheless.

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