Marty's Mod Journal

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Marty Kirra
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Marty's Mod Journal

Post by Marty Kirra » Sat Jul 09, 2005 5:18

Hernandez Weapons Journal-Marty's Mod #1
IDEA: agent-like weapons,SILENCED weapons, using graphics heavly edited.
I will post unused weapons in this topic,but first.

SLOT 1- MELEE
-Knife-
Sprites- C.W. knife with a Doomguy glove,colored black
Attack-Slash
-Punch n' chop-
Sprites- Doomguy punch with gloves,and a chop with some doomguy hands
Attack- Punch n' chop,self explanatory

SLOT 2- PISTOL
Pistol
Sprites-Doom 2.5 pistol,combined with C.W.'s pistol.
Attack-Pistol attack,R for reload.

Silencer
Sprites-" ",but with his silencer.
Attack-Silenced attack,R for reload.

SLOT 3-Power Weapons
Stealth Rifle
Sprites-My stealth rifle sprites
Attack- sped-up silenced attack,weaker than the pistol

Machine Gun
Sprites-Doom 2.5 sprites,colored black,press R for reload

PENDING WEAPONS
Wincester
Kick attack
Throwable knife
Silencer for Machine gun
Last edited by Marty Kirra on Sun Aug 31, 2008 18:48, edited 3 times in total.

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Marty Kirra
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Post by Marty Kirra » Sat Jul 09, 2005 5:20

Hernandez Weapons
*Removed the reload option from the Machine Gun,too Xaser like :P
*Pistols have a reload option thanks to TDA.

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Marty Kirra
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Post by Marty Kirra » Mon Sep 26, 2005 5:33

Hernandez Weapons
Died a horrible death. Time for something I can actually acomplish!

Gauntlet o' Fun!
This mod is a mod that I am trying to be original with. I'm not reaching for the sky on this one, I'm doing things that are on my decorating level. The deal with this GoF is that you start out with a shotgun and your fists. You have only 4 slots for weapons, slot 1 for melee.
Slot 1 has the most weapons, ranging from the awesome Kirra Gauntlet to the Knuckle Dusters. The other thing is that the weapon in here are designed to be FUN! So you can use them with your favorite levels and such!

Let's Begin!

*Made frames for Punch Attack
*Made frames for the Alternate Kick Attack

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Soultaker
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Post by Soultaker » Mon Sep 26, 2005 7:15

Hey can I have the resources for your dead and defunct mod? Hell share them with everyone. I am on a god damn resource hoarding spree lately.

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Marty Kirra
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Post by Marty Kirra » Mon Sep 26, 2005 17:06

I don't think any of it will be useful unless your up to the task of adding doom guy gloves...execpt the mech sprites I was going to submit to WW's Mech project, it used to have a Saw with it but those sprites are gone.

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Marty Kirra
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Post by Marty Kirra » Mon Sep 26, 2005 17:06

Damn you Interweb!

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Chronoteeth
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Post by Chronoteeth » Mon Sep 26, 2005 17:56

Heh, nice stuff mart.

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Soultaker
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Post by Soultaker » Mon Sep 26, 2005 17:58

Yes indeed. Also who cares about the black gloves? I think a little variety is required in terms of the hands.

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Marty Kirra
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Post by Marty Kirra » Mon Sep 26, 2005 18:05

Heh, Thanks! Use them for whatever I guess, just give me and the above authors credit.

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Marty Kirra
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Post by Marty Kirra » Tue Sep 27, 2005 3:57

Gauntlet o' Fun!
*Fixed some frames on the Kick Attack, made it a combo like the fist. Knee, Left Kick, Right Kick, Round House.
*Started coding the fist
*Made Frames for the Kirra Gauntlet

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Marty Kirra
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FIST COMPLETE!

Post by Marty Kirra » Fri Sep 30, 2005 3:31

Gauntlet o' Fun!
*The fists are complete! I removed the Kick Alt. attack and replaced it with the haymaker!
*Started on Kirra Gauntlet Coding!
*Added sounds to the fists.

Anybody know how I can replace the the normal punch with my new one using GZDOOM?

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wildweasel
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Post by wildweasel » Fri Sep 30, 2005 6:03

Well, here is a mostly complete FraggleScript reference which might come in handy...I didn't see anything relating to inventory functions though, but I think TheDarkArchon managed to figure it out.

EDIT: Look at Graf Zahl's post at ZDoom forums - he details the commands there. Wow!

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TheDarkArchon
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Post by TheDarkArchon » Fri Sep 30, 2005 10:42

I hadn't figured it out. Looking at it again lmakes sense of it, though. (For 1 player. I have no idea how to make it work for MP)

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Marty Kirra
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Post by Marty Kirra » Mon Oct 10, 2005 0:22

Gauntlet o' Fun!
*Added Extra Backpack! This item replaces berserk,(I am thinking about it just replacing the normal backpack)and gives you weapon upgrades! So far, only the fist have an upgrade version, Knuckle Dusters!
*Knuckle Dusters coded and added
*Dusty Shotgun(Your starting weapon) frames started. It's powered up version, Pump-Action Double Barrel frames also started.

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Marty Kirra
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Post by Marty Kirra » Mon Oct 10, 2005 21:35

Gauntlet o' Fun!
*Pump-Action Double Barrel frames finished. I didn't want it to be an upgrade, so I made it it's own weapon.
*Dusty Shotgun frames still being worked on.

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