As a successor of ZDoom 2.0.96x, you would expect ZDoom 2.0.98x to be another community build, wouldn't you? But the reality is different. There is other ZDoom-based port with the same (or very similar) purpose .96x had - GZDoom - you can find most recent bugfixes and engine additions in it.
What you can expect from .98x (and following versions)? It will be a package of my implemented ideas on how to improve ZDoom. If you like them, use them, if you don't like them, don't use them and shut up. You won't find any bugfixes in it (unless it's for my stuff). So it can be pretty much considered GrbZDoom...again. Back to the roots
Hopefully I will release first version soon, but right now I'm busy with school final exams .
ZDoom 2.0.98x
Moderator: grubber
- grubber
- Site Founder
- Posts: 230
- Joined: Wed Jun 29, 2005 18:57
- Location: Czech Republic, Zlin
- Contact:
- Tormentor667
- Stronghold Team
- Posts: 3555
- Joined: Sun Nov 13, 2005 23:15
- Location: Germany
- Contact:
- grubber
- Site Founder
- Posts: 230
- Joined: Wed Jun 29, 2005 18:57
- Location: Czech Republic, Zlin
- Contact:
- grubber
- Site Founder
- Posts: 230
- Joined: Wed Jun 29, 2005 18:57
- Location: Czech Republic, Zlin
- Contact:
- Graf Zahl
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
- Contact:
- Tormentor667
- Stronghold Team
- Posts: 3555
- Joined: Sun Nov 13, 2005 23:15
- Location: Germany
- Contact:
- Phobus
- Posts: 227
- Joined: Sat Sep 03, 2005 11:48
- Location: Orpington, Kent, England
- Contact: