True Action
Moderator: wildweasel
- wildweasel
- DRD Team Admin (Inactive)
- Posts: 2132
- Joined: Wed Jun 29, 2005 22:00
- Location: the Admincave!
- Contact:
- Post
- Posts: 49
- Joined: Wed Aug 31, 2005 20:24
Oh , Since i made some general modifications , i'd better list'em
+Added PSG1 Sniper rifle.Primary fire (Guess what it do) fires the rifle and Seconadry activates a Scope...In scope mode , rifles deals more demage
+Replaced UT2003 RL with M66 Rocket Launcher...
Regarded in such movies as "Commando" and , errr , i don't rember any more...
Using Secondary fire mode will reload the rocket Launcher
+Added PSG1 Sniper rifle.Primary fire (Guess what it do) fires the rifle and Seconadry activates a Scope...In scope mode , rifles deals more demage
+Replaced UT2003 RL with M66 Rocket Launcher...
Regarded in such movies as "Commando" and , errr , i don't rember any more...
Using Secondary fire mode will reload the rocket Launcher
- Post
- Posts: 49
- Joined: Wed Aug 31, 2005 20:24
Wheeeph...I made plenty changes , so i won't describe them...
Just download a newer version of TA here
http://www.flowers-teens.com/True_Action.rar
Oh , by the way , i added a light.wad with some special dinamic lights for TA...GZDoom only , as you understand...
Just download a newer version of TA here
http://www.flowers-teens.com/True_Action.rar
Oh , by the way , i added a light.wad with some special dinamic lights for TA...GZDoom only , as you understand...
- Soultaker
- Posts: 219
- Joined: Fri Sep 02, 2005 8:26
- Location: Capping some zombies Gangsta Style.
- Contact:
Makes me grin like a little kid on crack. Whatever that means. I may just take some resources from this here cool mod and use them for mine. You do need to fix the single pistol though. I can see an overlay of graphics while firing. The overlay is a big no-no since it can make the weapon look like utter crap. The rest of the weapons are great except for the poor rip-off of the awesome DIZD flamethrower. Either make it the same or take it out.
- Marty Kirra
- Posts: 364
- Joined: Sat Jul 09, 2005 4:25
- Marty Kirra
- Posts: 364
- Joined: Sat Jul 09, 2005 4:25
Nevermind that,it sounds good now...OMG my shocker pistols! Awesome! My Doom Hunt Shotgun(I just made reloading frames on that too...I was about to upload them) Some of the sprite changes you made really fit the mod, like the Machine Gun. There are also some sprites that have some defects(The Uzi's reloading sequence has something wrong on the arm,I can't point it out directly.) Good mod so far! Keep it up!
EDIT: Stoic is the name of TheDarkArchon's Pistol in his mod Tainted Decorum...the original name is just the Shocker Pistol
EDIT: Stoic is the name of TheDarkArchon's Pistol in his mod Tainted Decorum...the original name is just the Shocker Pistol
- wildweasel
- DRD Team Admin (Inactive)
- Posts: 2132
- Joined: Wed Jun 29, 2005 22:00
- Location: the Admincave!
- Contact:
- Post
- Posts: 49
- Joined: Wed Aug 31, 2005 20:24
- Post
- Posts: 49
- Joined: Wed Aug 31, 2005 20:24
**Sorry for Double posting**
Heh..We ain't dead yet...C++ almost killed me , but i am still alive , so as a True Action
Some changes
+Replaced mp5k with some future-style SMG
+Added smoke to shell casings
+MAde some animations smoothier
+Replaced rotary shotgun with Drum-Magazine shotgun...I made that one for CT
+Added TERRAIN lump
Could be found here
http://rapidshare.de/files/6904722/True_Action.rar.html
Heh..We ain't dead yet...C++ almost killed me , but i am still alive , so as a True Action
Some changes
+Replaced mp5k with some future-style SMG
+Added smoke to shell casings
+MAde some animations smoothier
+Replaced rotary shotgun with Drum-Magazine shotgun...I made that one for CT
+Added TERRAIN lump
Could be found here
http://rapidshare.de/files/6904722/True_Action.rar.html
-
- Posts: 18
- Joined: Sat Sep 10, 2005 23:04
Suggestion: You could always use fragglescript to replace the starting weapons in GZDoom. Unless you don't want that.
Right.. time to go through the wad again.
Double pistols still have the accuracy 100% problem! goddammit! also the smoke thing isn't aligned properly.
Magnum is 100% accurate, dats bad.
Shotgun is very nice. Strange way you deal with how the shots only go left or right like Doom. Decorate can make it so it can act like an actual shotgun, by having it spread in a circular manner, or something.
Nothing wrong with SSG. Replace firing sound?
Autoshotty is niiiiceee.
Akimbo Uzi's suffer same problems as akimbo pistols.
Weird submachinegun thing that fires really fast - 100% accurate? I don't think it should be..
Every other weapon is fine. Good work as usual.
Right.. time to go through the wad again.
Double pistols still have the accuracy 100% problem! goddammit! also the smoke thing isn't aligned properly.
Magnum is 100% accurate, dats bad.
Shotgun is very nice. Strange way you deal with how the shots only go left or right like Doom. Decorate can make it so it can act like an actual shotgun, by having it spread in a circular manner, or something.
Nothing wrong with SSG. Replace firing sound?
Autoshotty is niiiiceee.
Akimbo Uzi's suffer same problems as akimbo pistols.
Weird submachinegun thing that fires really fast - 100% accurate? I don't think it should be..
Every other weapon is fine. Good work as usual.
Last edited by TawmDee on Sun Nov 20, 2005 4:54, edited 1 time in total.