Bugs that have been resolved.
Moderator: Graf Zahl
Nash
Developer
Posts: 1226 Joined: Sun Sep 25, 2005 1:49
Location: Kuala Lumpur, Malaysia
Post
by Nash » Wed Jul 23, 2008 22:47
Code: Select all
4>.\src\fragglescript\t_func.cpp(386) : error C2143: syntax error : missing ')' before 'string'
4>.\src\fragglescript\t_func.cpp(386) : error C2660: 'mysnprintf' : function does not take 2 arguments
4>.\src\fragglescript\t_func.cpp(386) : error C2059: syntax error : ')'
4>.\src\fragglescript\t_func.cpp(2244) : error C2065: 'countogf' : undeclared identifier
4>.\src\fragglescript\t_func.cpp(2244) : error C2143: syntax error : missing ')' before 'string'
4>.\src\fragglescript\t_func.cpp(2244) : error C2059: syntax error : ')'
Graf Zahl
GZDoom Developer
Posts: 7148 Joined: Wed Jul 20, 2005 9:48
Location: Germany
Post
by Graf Zahl » Wed Jul 23, 2008 22:52
Argh!
Nash
Developer
Posts: 1226 Joined: Sun Sep 25, 2005 1:49
Location: Kuala Lumpur, Malaysia
Post
by Nash » Wed Jul 23, 2008 23:04
Heheh, pesky little comma. You must be tired.
EDIT: Argh2
Code: Select all
4>zstrformat.obj : error LNK2019: unresolved external symbol @freedtoa@4 referenced in function "int __fastcall StringFormat::VWorker(int (__fastcall*)(void *,char const *,int),void *,char const *,char *)" (?VWorker@StringFormat@@YIHP6IHPAXPBDH@Z01PAD@Z)
4>zstrformat.obj : error LNK2019: unresolved external symbol @dtoa@28 referenced in function "int __fastcall StringFormat::VWorker(int (__fastcall*)(void *,char const *,int),void *,char const *,char *)" (?VWorker@StringFormat@@YIHP6IHPAXPBDH@Z01PAD@Z)
Graf Zahl
GZDoom Developer
Posts: 7148 Joined: Wed Jul 20, 2005 9:48
Location: Germany
Post
by Graf Zahl » Thu Jul 24, 2008 0:22
Argh! Sorry, I can't fix that right now. You will have to wait a day or two...
Try to compile the gdtoa project manually. It seems the dependencies got messed up again.
Nash
Developer
Posts: 1226 Joined: Sun Sep 25, 2005 1:49
Location: Kuala Lumpur, Malaysia
Post
by Nash » Thu Jul 24, 2008 7:14
It still won't compile after doing exactly like you told me. It's okay, I'll wait for you to fix it.
Graf Zahl
GZDoom Developer
Posts: 7148 Joined: Wed Jul 20, 2005 9:48
Location: Germany
Post
by Graf Zahl » Thu Jul 24, 2008 8:36
Sorry, no such luck today. I'll be away for the entire day so it's at least 12 hours from now, maybe even more.
Nash
Developer
Posts: 1226 Joined: Sun Sep 25, 2005 1:49
Location: Kuala Lumpur, Malaysia
Post
by Nash » Thu Jul 24, 2008 20:54
Turns out gdtoa was unchecked from the project dependencies! Now it compiles. You still might want to upload the fixed vcproj file for other users though...
Graf Zahl
GZDoom Developer
Posts: 7148 Joined: Wed Jul 20, 2005 9:48
Location: Germany
Post
by Graf Zahl » Thu Jul 24, 2008 21:07
You mean SLN file? The project itself is fine.
Nash
Developer
Posts: 1226 Joined: Sun Sep 25, 2005 1:49
Location: Kuala Lumpur, Malaysia
Post
by Nash » Thu Jul 24, 2008 21:09
Oh, heh, yeah that's what I probably meant. I don't really know much about programming and MSVC++.
Enjay
Developer
Posts: 4753 Joined: Tue Aug 30, 2005 23:19
Location: Scotland
Post
by Enjay » Thu Jul 24, 2008 21:44
Well, based on the clues in this thread, I loaded up the project, went into project dependancies and 2 things were unchecked; gdtoa and zipdir. Only gdtoa was mentioned above so I only checked that one and hit F7. As far as I can tell, things compiled fine. Does zipdir need to be checked?
Graf Zahl
GZDoom Developer
Posts: 7148 Joined: Wed Jul 20, 2005 9:48
Location: Germany
Post
by Graf Zahl » Thu Jul 24, 2008 22:35
Zipdir is only a dependency of the wadsrc projects.
Gez
Developer
Posts: 1399 Joined: Mon Oct 22, 2007 16:47
Post
by Gez » Fri Jul 25, 2008 12:34
And it's bogus.