I think as far as any recent ZDoom revision, this might be the most stable, and that is the only reason for this build being made. When ZDoom's resource management gets improved, the need for this build will disappear.
Binary:
Windows 2000+ build
Source:
Changed files only (against r323)
Complete source code
Changes:
Code: Select all
* Added Gez's A_CheckCeiling submission.
* Fixed: AM_NewResolution crashed when called from outside a level.
* Fixed: MustConfirm parsing in MAPINFO
* Added: vid_aspect cvar. Takes the following parameters:
0 = Let engine decide
1 = 16:9
2 = 16:10
3 = 4:3
4 = 5:4
- Note: vid_tft=false and vid_nowidescreen=true both override this cvar.