This is a compilation of many levels, all taken from vanilla Shareware and Registered Wolfenstein 3D mods, created from the years of 1993-2002 or so. No drastic changes have been made, except for a few bugfixes and enemy placement and such. In total there are 122 maps divided between 13 sets.
Spoiler: Changes from originals
Edited exits, as some caused errors due to the location of the triggers
HiRes Textures and Sprites from my Mac GFX Pack, all other sprites from PSTroopers Sprite Fix Pack
Edited a few walls, for some reason some of these had unknown wall types, which is odd since none of these had source hacks. The unknown walls would crash the game
Added Spear bosses, to add a bit of variety (IDs replace pacman ghosts)
Various fixes
Cows
Misja Jakuba Hierowskiego by Jakub Hierowski
Operation Overkill by Randall Penn
Terror Returns by rdk Software
Wlf_3d by unknown
WolfNDie by unknown
ZW1 Phase One by De Zeurkous
Shareware Mapsets
10levels by unknown
Castlestein by Daniel Patterson
CMapset1 by unknown
Nazi Invasion by Jonathan Wiseman
New11 by Ideas from the Deep
Raid on Wolfenstein by Bryan Banfield
SGE by N. Korroveen
Spoiler: Sources
Music from -
The Addams Family (SNES), Super Metroid (SNES), Blake Stone (PC), Doom (PC), Doom II (PC),
Spear of Destiny (PC), Zombies Ate My Neighbors (SNES), The Tick (SNES), originals by
Sam Feichter (AstroCreep), Hexen (PC), a few from Reactor's IMF Pack
Other sources -
Walls and Item Sprites - Wolfenstein 3D (Mac)
All other sprites - Wolfenstein 3D Sprite Fix for ECWolf by PSTrooper
Extra bosses from Spear of Destiny
Some menu graphics edited from Tech Demo, others edited from Spear of Destiny