[gzdoom-g2.1.pre-1159] Brightmap binding bug

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MaxED
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[gzdoom-g2.1.pre-1159] Brightmap binding bug

Post by MaxED »

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BrightMap Texture comp_s01 { map "textures/brightmaps/bmcomp_s01.png" } // this works
BrightMap Texture "textures/comp_s02.png" { map "textures/brightmaps/bmcomp_s02.png" } // this doesn't  
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Graf Zahl
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Re: [gzdoom-g2.1.pre-1159] Brightmap binding bug

Post by Graf Zahl »

Keep in mind that for the texture manager a long and short name are not the same texture, even if they map to the same lump!
So binding a brightmap to the short name and using the long name won't work just as binding a brightmap to the long name doesn't work for the short name.

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