When several adjacent sectors have the same extrafloor with RenderInside flag and alpha set to 255, extrafloor wall(s) between them are rendered in GZDoom and are not rendered in ZDoom. If you lower the alpha, extrafloor walls are not rendered in both engines.
ZDoom:
GZDoom:
[pre-1429] Extrafloor RenderInside bug
Moderator: Graf Zahl
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[pre-1429] Extrafloor RenderInside bug
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