This is an exciting milestone for the QZDoom project - it is now on its first official release!
There have been many fixes and improvements since the first Alpha version was released only a month or so ago, and the code has matured and stabilized immensely since then.
Of course, this isn't the end of the line for QZDoom! Many more features and improvements are planned. So head to the Downloads page and check it out!
QZDoom 0.1 released
Jump to
- DRD Team
- ↳ News
- ↳ General
- ↳ Projects
- ↳ Releases
- ↳ Reviews
- ↳ Editing Help
- ↳ Off-Topic
- ↳ GZDoom 4.8.0 ARM Download
- ↳ GZDoom 4.8.0(a) ARM Download
- ↳ GZDoom 4.8.0(b) ARM Download
- Hosted Sites
- ↳ Development Builds
- ↳ News
- ↳ Doom Nexus
- ↳ News
- ↳ Persecution Complex
- ↳ Public Forums
- ↳ Bug Reports & Suggestions
- ↳ Resolved Feedback
- ↳ Paranoiac
- ↳ Public Forums
- ↳ Bug Reports & Suggestions
- ↳ Resolved Feedback
- ↳ Parallax
- ↳ Maps
- ↳ Models
- ↳ Dr. Nostromo's Place [Hacx/Vassal Projects]
- ↳ General Chat
- ↳ Hacx Project
- ↳ Hacx General Discussion
- ↳ Hacx Development
- ↳ To Be King Project
- ↳ To Be King General Chat
- ↳ To Be King Development
- ↳ ECWolf
- ↳ Releases
- ↳ Risen 3D
- ↳ Stronghold
- ↳ Hostee Archives
- ↳ Bio's Site-Place
- ↳ From Bio's Desk
- ↳ Bio-Waste
- ↳ Bugs
- ↳ Cold Hard Cash 2
- ↳ GrubberSoft
- ↳ News
- ↳ TheDarkArchon's Haunt
- ↳ News
- ↳ Mod Journal
- ↳ Doom Armory
- ↳ Weapon Modding Help & Resources
- ↳ Development Journals
- ↳ Releases
- ↳ Paul's Bag of Stuff
- ↳ Site
- ↳ News
- ↳ Works
- ↳ Art
- ↳ Music
- ↳ Games
- ↳ TGRDM3
- ↳ Maps
- ↳ Feature Requests
- ↳ Closed Feature Requests
- ↳ Bugs
- ↳ Closed Bugs
- ↳ GZDoom
- ↳ News
- ↳ Bugs (Archive)
- ↳ Vexing Bugs
- ↳ Closed Bugs
- ↳ Technical Support
- ↳ Closed Tech Issues
- ↳ Code Submissions
- ↳ Closed Feature Suggestions
- ↳ QZDoom
- ↳ News
- ↳ Bugs
- ↳ Bugs (Archive)
- ↳ Closed Bugs
- ↳ Suggestions
- ↳ Code Submissions
- ↳ Closed Suggestions
- ↳ Experimental Builds
- ↳ Archive
- ↳ Merged Changes
- ↳ Community Builds
- ↳ File Sharing Site