I noticed when playing with a WADSmooshed PK3 that the episode menu fell off the bottom of the screen ( https://forum.zdoom.org/viewtopic.php?f ... 64#p967264 ).
If I hit alt-enter to go to windowed mode, the menu was fine and when I hit alt-enter again to go back to full screen the menu went back to being too big in ZDoom and QZDoom.
In GZDoom, however, things don't go back to full screen properly. The windows task bar is still visible at the bottom of the screen. What's more, GZDoom is playing at a slightly smaller than normal resolution. My resolution is 1920x1200 and I took a screenshot just to see what would happen. The task bar wasn't captured but the screenshot was only 1920x1173. GZDoom is kind of effectively half back in full screen mode. The window borders have gone but the task bar remains. The GZDoom screen is big enough that I can see the bottom edge of the GZDoom window behind the task bar, but not all the way down, only about 1/3 of the way down and below that I can see my wallpaper.

GZDoom also "knows" it's in a lower resolution because all the menus are scaled a little bit smaller. If I quit and go back in to GZDoom, it runs in full screen as normal.
To be clear, this happens with or without WADSmoosh loaded.
Windows 10 64bit GTX1080 current driver.
Both today's git build of GZDoom and the official release.