how to patch the wolfenstein 3d data files hiding in Return to Castle Wolfenstein to be used in ECWolf

Advanced Wolfenstein 3D source port based upon Wolf4SDL and ZDoom.
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Shade-urr

how to patch the wolfenstein 3d data files hiding in Return to Castle Wolfenstein to be used in ECWolf

Post by Shade-urr »

I ripped the Return to Castle Wolfenstein ROM for XBox to get the Wolfenstein 3d data for ECWolf, and tried to use the patcher tool linked on the ECWolf front page, but the data in the XBox ROM isn't of a version supported by the patcher tool. (but it still is formatted like normal Wolfenstein 3d.) What can I do now other than get a different version of Wolfenstein 3d.
Blzut3
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Re: how to patch the wolfenstein 3d data files hiding in Return to Castle Wolfenstein to be used in ECWolf

Post by Blzut3 »

I don't know what changes they made in that version, but it's not supported. That is your only option.
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