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Re: [296] Mouse cursor visible during gameplay

Posted: Fri Jul 24, 2009 11:50
by Daniele C.
Good news! Seems like I fixed this bug, but I don't know about any side-effects (the internals of the NativeMode variable are really shady to me), Graf can check this out.

Anyway I think it is a correct patch because I also do the same in my SDL applications (e.g. disable the cursor after SDL_Init).

Re: [296] Mouse cursor visible during gameplay

Posted: Fri Jul 24, 2009 13:42
by Rachael
Thank you, Daniele. I am sure many people will appreciate this, not just myself. I am sure Graf will be quite willing to incorporate your fix.

Re: [296] Mouse cursor visible during gameplay

Posted: Fri Jul 24, 2009 13:45
by Graf Zahl
Already done.