Re: July 31st Git build - brightness issues
Posted: Thu Dec 25, 2014 23:01
OK, glad the sky is resolved and thanks for looking at the other one too. Suddenly it makes sense. Every time I've seen this teleport effect, it's been when I have set up a teleport that has a camera texture nearby showing where the teleport will take you. I just never made the link.
Report posted on ZDoom:
http://forum.zdoom.org/viewtopic.php?f=2&t=47387
Report posted on ZDoom:
http://forum.zdoom.org/viewtopic.php?f=2&t=47387