
It also seems to change the machine gun to use different ammo than the pistol… and switching to the pistol doesn't let me switch back to the machine gun.
Finally got to look at this issue and it's a bug in the mod:Cleveland Rock wrote:Edit: It seems the bug only happens when you pick up a machine gun that was not dropped by an enemy. The easiest way to replicate the bug is with the hidden machine gun in the very first level.
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decorate.txt:94:33:Warning: Overwriting editor number 60 previously assigned to 'MachineGun', use replaces instead.
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decorate.txt:94:33:Warning: 'NewMachineGun' overwrites deprecated editor number 60 previously assigned to 'MachineGun'. This mod will soon break if not changed to 'replaces'!
decorate.txt:94:33:Warning: Deprecated use of editor number for class 'NewMachineGun'.
Not sure I follow the question, but if two actors have the same names ECWolf will throw an error.Enjay wrote:Purely out if interest, if the mod also already contained a weapon called "NewMachineGun", what would ECWolf do then?