Unfortunately, I am suffering map-making burnout (and DooM modding burnout in general), so I am leaning towards dropping the idea of creating a separate 4-map adventure for Otis. However, I love the character and what Ed the Bat has done with him, so I was considering using him in the Deimos Syndrome episode. My problem is as follows: The Otis character and weapons are baked into the Paranoidiac.zip file, and I am simply unable to unable to understand the sausage-making that went into creating the zip file.Rex Claussen wrote: ↑Tue Jan 19, 2021 16:17 Team members might remember that Dr. Bellmer met with Otis on Map 11 at the monorail gate. Otis makes a Star Wars joke and seems to be hugely pleased with himself. My idea was to have Otis meet Dr. Bellmer at the monorail gate (I'll copy relevant portion of Map 11). After Bellmer leaves, Otis follows the monorail track to some other parts of Black Mesa and begins his own adventure.
This is still just in the conceptual stages, and might not take flight for a while as I take advantage of my momentum on the WIP maps.
Any suggestions?