Page 15 of 30
Posted: Sat Aug 19, 2006 23:04
by Lord Mattus
Uh, I quit because i suck at making weapons.
Posted: Sun Aug 20, 2006 0:42
by Zeg-Vok
Lord Mattus wrote:Uh, I quit because i suck at making weapons.
You cant quit, you were Fired!
Posted: Sun Aug 20, 2006 1:08
by wildweasel
Memo to all potential submitters: I still need a few good Level 1, 2, and 5 weapons before I'll start merging all the weapons into the wad and preparing for the first release.
Posted: Sun Aug 20, 2006 3:25
by Marty Kirra
wildweasel wrote:GET THE HELL OUT OF MY THREAD.
...
[spoiler]
ENOUGH IS ENOUGH! I'VE HAD IT WITH THESE MOTHERFUCKING NOOBS, IN MY MOTHERFUCKING THREAD.[/spoiler]
Hooray SoaP

Posted: Sun Aug 20, 2006 7:09
by wildweasel
Much as I didn't want to do this, I started the ARW Blacklist on the first post. I will list there the users that are disallowed from submitting weapons to the ARW, and the reason for which I have blacklisted them.
Congratulations, Lord Mattus, for being the first inductee.
Posted: Sun Aug 20, 2006 7:14
by Alter
I'm thinking about remading my oldschool mine launcher
EDIT:I remaded mine launcher i think it's power level 1 or 2!
Posted: Sun Aug 20, 2006 9:06
by Paul
Lord Mattus wrote:Uh, I quit because i suck at making weapons.
Come back again and I'll have you banned for
- excessive trolling (your posts are garbage and you pay absolutely NO attention to what people say)
- Ignoring people and pretending to be a retard
- Braking copyright laws at least thrice
Weasel, you're authorised to delete this guy's posts on sight, not reply to them. Bleh, you're ORDERED to do so

Posted: Sun Aug 20, 2006 9:14
by wildweasel
Alterworldruler's mine launcher - I'm going to consider this incomplete. There is no real firing sound (the only sound this weapon makes at all is the sound of the barrels rotating, which is barely audible), it's impossible to aim vertically thanks to the A_ThrowGrenade command (using A_FireCustomMissile instead would make the weapon much more versatile), and the projectiles are not bright when they explode (but for some reason they are when they're in flight).
And I admit I haven't been very strict about this lately, but please, in the future use keys 8, 9, or 0 for your weapons. I almost didn't even review this one because I couldn't find the damn thing.
Posted: Sun Aug 20, 2006 9:42
by Alter
NExt imcomplete weapon... damn i suck at making weapons i need to learn more weapon DECORATE
i have question... weapon without pickup is incomplete? because i have weapon sprites but they are without pickup!
Posted: Sun Aug 20, 2006 13:02
by Zeg-Vok
Redone HandFF? And if your looking for power level 2 stuff, I think theres one in the zip I posted before the redone HandFF
Posted: Sun Aug 20, 2006 14:22
by Alter
Okay i'm not giving up! here's the Single action shotgun (random name for shotgun when thinking) it's set to slot 0 please wildweasel rate it i hope it's complete this time but without pickup

Posted: Sun Aug 20, 2006 15:45
by Kirby
Ooh, looky what I found! (not that it was much of a secret anyways). Is there a current build of this for download? Or is it still in the works?
Also ( I believe its credits to you for the sprites in this one, either that or I'm confusing you with Xaser again O_O)
Posted: Sun Aug 20, 2006 16:32
by wildweasel
SIngleactionshotgun - It's very inaccurate and a little weaker than the default shotgun. That's okay, but what bugs me about this one is how slow the muzzle flash is. Shorten the muzzle flash a little, then I'll have another look.
Graviton Cannon - Fun and balanced. Xaser gets the credit for that graphic (it's from 0verpw_x if I remember right). Unfortunately, I find that the sound is incredibly loud because you're launching three projectiles with sound at once - make a "silent" version of Gravball that has no seesound, and then change the cannon so it fires one Gravball and two SilentGravballs. That'll make it more bearable to listen to. Fix that, and your weapon is in (power level 4).
Also, feel free to submit past WRW weapons, but ONLY if you are the author of said weapon, or have the permission from the author. I'm not about to make exceptions because of the fact that it's a resource wad like this is.
Posted: Sun Aug 20, 2006 16:34
by Alter
Thanks for the noticing that wildweasel! soon i'll upload here updated version
EDIT:Here's the updated version here's the changes
- Speeded up flash muzzle
- Deals little more damage
- Little more accurate
Posted: Sun Aug 20, 2006 16:58
by DoomRater
KoF: Let's see those Mouse weapons you converted to Doom palette. I assume you had permission to add them before...