Name my port contest

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Moderator: Graf Zahl

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Lumpy
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Post by Lumpy »

Why not GyDoom.

G for Graf

y because we love it

and Doom cause it's Doom
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Cutmanmike
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Post by Cutmanmike »

BTZ = Better than zdoom :P
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Skunk
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Post by Skunk »

Lumpy wrote:Why not GyDoom.

G for Graf

y because we love it

and Doom cause it's Doom
Yeah, but then everyone will call it GAYDOOM. XP
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Lumpy
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Post by Lumpy »

ummm ok I can see how you got GAY out of Gy.

Boy why can't it be "Guy", or something else that begins with G and ends with y. Do I sense some homophobic tendensies?
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Bashe
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Post by Bashe »

Wouldn't homophobic mean fear OF gay? Then why would they call it that?
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TheDarkArchon
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Post by TheDarkArchon »

Lumpy wrote:ummm ok I can see how you got GAY out of Gy.

Boy why can't it be "Guy", or something else that begins with G and ends with y. Do I sense some homophobic tendensies?
You've forgotten how the internet works: Some people become cocks because they can be.
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BetaSword
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Post by BetaSword »

How about for the name...


Susan :wink:
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Graf Zahl
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Post by Graf Zahl »

Already taken! :P
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BetaSword
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Post by BetaSword »

Drat! Foiled again! If it weren't for you dang kids and that stupid dog...
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Graf Zahl
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Post by Graf Zahl »

Well, I liked Susan. But I liked her sister even better! :mrgreen:
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wildweasel
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Post by wildweasel »

Here's a change. Give it a guy's name - like Steven.
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Post by V-man »

Hybrid was rejected because it isn't one. Still gzDoom is the most serious attempt to support about any usefull thing the doom community has developed.

What about the name Doom: Unity?


I think we have enough "re-s" by now with all the "reborns", "revised" and "reloaded" stuff right now. And things that have a reference to time like "legacy" and "eternity" are already taken. There are also other GL ports of our favorite game. So why not choose something that points at what makes this port unique and realy rise above the rest?

And with Unity as a name, it would clearly be a sign towards the other developers that Graf does not want to steal their work nor make it obsolete but is putting it together in one project for the benefit of the community.
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Graf Zahl
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Post by Graf Zahl »

Finally a sensible suggestion. But I tnink it implies too much.

For once, I have no plans to support everything available.

Although it runs Vavoom maps there is still some need to alter the WAD due to incompatibilities, mostly in MAPINFO.
Legacy doesn't have any definition lumps yet so it is somewhat easier but I'm quite sure that for Legacy 2.0 projects it won't be that easy anymore. I doubt I'll ever be able to implement full 1.4 compatibility. Large parts of it are just too different from ZDoom.

It's a sad fact that the major ports have grown apart quite far and I really don't see much of a chance of any real unification on whatever scale. I did what I could but it seems the only thing I can continue to do is to make sure that all Legacy and Vavoom maps being released continue to work. Even that won't be easy.
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Post by NiGHTMARE »

Personally I'd give up on Legacy and Vavoom compatability, and concentrate on Eternity compatability instead :).
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Post by TheDarkArchon »

Why Eternity? It isn't a piece of crap. I have a system that refused to run Legacy and runs VaVoom poorly while Eternity runs fine.
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