In this thread Nigel contributed an excellent gameplay device. It is a Xen trampoline model that can thrust the player vertically and horizontally. I am mulling ideas for a Xen map that uses this device, and I am canvassing for ideas. Here's what I have so far:
1. The traditional trick of using a trampoline to jump up to a ledge to make progress. [An added task is to have the trampoline blocked until the player has completed an objective.]
2. Using a trampoline to thrust a player across a gap in the floor. Again, the trampoline can be blocked until the player has completed some task.
3. Requiring a player to jump across a gap but having a trampoline on the ceiling prvent that until it has been deacivated.
Any other suggestions?
Ideas for a Trampoline-Themed Map
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Re: Ideas for a Trampoline-Themed Map
Map 37 is now a trampoline-driven puzzle map. I have started the map and have some ideas I've begun implementing. We'll see how it turns out.
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Re: Ideas for a Trampoline-Themed Map
It's turned out quite well, actually. Most of the trampolines are "traditional", in that they thrust the player upwards. However, there is a trampoline that thrusts the player downward and one that thrusts the player sideways.Rex Claussen wrote: ↑Thu Jan 20, 2022 20:35 Map 37 is now a trampoline-driven puzzle map. I have started the map and have some ideas I've begun implementing. We'll see how it turns out.