[fixed][0.9.23] Change maps with quality mode = crash
Posted: Sat Jan 14, 2006 4:46
I confirmed this by turning the rendering mode to "speed" and doing a whole bunch of changemap, map and IDCLEV commands. I repeatedly changed to random levels every round without any problems.
Now I set the rendering mode to "quality" and it would crash after changing map about 3 or 4 times. There was even one case where it would crash instantly when I changed map for the first time that GZDoom session was started.
Now I set the rendering mode to "quality" and it would crash after changing map about 3 or 4 times. There was even one case where it would crash instantly when I changed map for the first time that GZDoom session was started.