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FS/ACS Function Request

Posted: Sun Jan 15, 2006 21:26
by Planky
Would it be possible to have a function for acs (and fs if possible) that reads whatever was last input into the multiplayer chat?

I have a few ideas that would make use of such an feature, such as locked doors that you have to enter a passcode, graphical text adventure style games (eg 'north' moves you north, 'pick up' picks up an item, etc). Would add a interesting element to doom at anyrate.

Posted: Sun Jan 15, 2006 22:21
by Graf Zahl
ACS: no. The language can't do it.

FS: I'll have to see whether I can get access to the text..

Posted: Thu Feb 09, 2006 0:51
by Planky
Any luck?