[won't fix] Moving 3D floor sounds come from control sector
Posted: Mon Jan 30, 2006 18:05
If I make a type 1 3D floor move up and down, for example as a platform, the moving sound appears to the player to come from the control sector and not from the sector actually moving.
Not sure if this is a bug or simply something not yet thought of, but it'd be nice if it worked as expected.
Not sure if this is a bug or simply something not yet thought of, but it'd be nice if it worked as expected.