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[fixed]You guessed it, another Hexen bug.

Posted: Wed Mar 15, 2006 1:09
by Draconio
GZDoom doesn't seem to be applying falling damage to monsters. But in vanilla Hexen, if a monster falls from a high cliff, it will die if it falls too far.

Posted: Thu Mar 16, 2006 10:06
by Graf Zahl
Fixed.

When I turned this into a flag I forgot to enable it by default for Hexen.

Posted: Fri Mar 17, 2006 12:41
by Cutmanmike
Awesome, I didn't even know this existed (again)