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[not a bug]ALTHUDCF Armor names

Posted: Sat Apr 29, 2006 17:39
by Enjay
Some help please...

The ALTHUD shows different icons depending on how much armor/what armor class you currently have. What are the names of these items for me to replace them in ALTHUDCF.

More, I have made a little WAD to put the Doom armor bonus into Heretic. It seems to work just fine, except the ALTHUD. If you pick up an armor helmet before picking up any other armor, the number relating to how much armor you have shows up, but there is no icon beside it. In Doom mode, this would normally show BON2A0 (I think) but even if the sprites are all present, nothing appears. Can I put an entry into ALTHUDCF to make an icon appear for this particular set of circumstances?

Thanks

Posted: Sat Apr 29, 2006 17:56
by Graf Zahl
Can you send me the WAD? That looks like a problem I'd like to investigate.

Posted: Sat Apr 29, 2006 17:57
by Enjay
Not easily ATM, but I can make up a demo. Give me a few minutes...

[edit]here we go[/edit]

Posted: Sat Apr 29, 2006 18:55
by Graf Zahl
Add to your definition 'Inventory.Icon BON2A0 . The armor bonus's icon is changed after the definition so you have to override the default which is ARM1A0.

Posted: Sat Apr 29, 2006 23:28
by Enjay
Perfect, thank you.