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[duplicate] Save game crash
Posted: Sat Jun 24, 2006 10:28
by jengelh
Saving or auto-save (yellow key pickup) in
Sapphire crashes GZDoom 1.0.15. Regular ZDoom 2.1.0 has no problems with saving.
Specs: AMD AXP2000, 768MB, XP Pro SP2, 22GB NTFS, 6GB FAT32 (Doom resides here); GFX: NV GF2 MX400 ("NV11") Forceware driver version 84.21;
Posted: Sat Jun 24, 2006 10:44
by Enjay
Already known about. See this thread, and Graf's post for a work around.
http://forum.drdteam.org/viewtopic.php?t=1890
Posted: Sat Jun 24, 2006 12:15
by Graf Zahl
Didn't you even read my response in the ZDoom thread?
Posted: Sat Jun 24, 2006 20:10
by jengelh
Graf Zahl wrote:Didn't you even read my response in the ZDoom thread?
No because it was deleted before I could check it out.
Posted: Sat Jun 24, 2006 21:20
by Graf Zahl
It was moved to 'closed bugs'. For a forum regular like you it seems strange that you don't know how things are done.

Posted: Sat Jun 24, 2006 21:58
by jengelh
Oh right. It's just that I do not use Doom often anymore.
And, yes, storesavepic 0 works around it.